I’ll probably be hung for this one but Disco Elysium.
And the thing is. I like text heavy decision-based games. Like I could go on and on about Shadowrun Dragonfall. But Disco Elysium was just so drab. It just felt like a slog of memorization, and when I gave up on trying to do that I was like “okay, I’ll just play and do whatever I feel like” the game punished me. Maybe people like that? I don’t know… Like… Maybe I like games for escapism? So playing some peice of shit alcoholic didn’t do it for me? It just felt like a depressing version of a good game. People kept telling me “you just need to keep playing it gets so good”. At like 6 hours in when it’s not good yet, you failed at good story telling and you failed at good game development. To each their own I guess.
I’ll probably be hung for this one but Disco Elysium.
And the thing is. I like text heavy decision-based games. Like I could go on and on about Shadowrun Dragonfall. But Disco Elysium was just so drab. It just felt like a slog of memorization, and when I gave up on trying to do that I was like “okay, I’ll just play and do whatever I feel like” the game punished me. Maybe people like that? I don’t know… Like… Maybe I like games for escapism? So playing some peice of shit alcoholic didn’t do it for me? It just felt like a depressing version of a good game. People kept telling me “you just need to keep playing it gets so good”. At like 6 hours in when it’s not good yet, you failed at good story telling and you failed at good game development. To each their own I guess.