• Strayce@lemmy.sdf.org
    link
    fedilink
    English
    arrow-up
    2
    ·
    6 months ago

    So they’ll sell you the games, then rent you an AI model to play the games for you.

    I can just not play games on my own, for free.

    • Helix 🧬@feddit.org
      link
      fedilink
      English
      arrow-up
      2
      ·
      6 months ago

      They don’t sell you games, but perpetual revokable licenses. They can alter your game after you bought it. They can enshittify it.

      Imagine a game gets harder and harder the more you play it to the point it’s so unfair that you need AI assistance.

    • thingsiplay@lemmy.ml
      link
      fedilink
      arrow-up
      0
      ·
      6 months ago

      To be fair, its just suggested to help you on certain points when you cannot make it on your own. I personally don’t think this is a bad idea to have as an option. It’s not like it plays the entire game for you. I see it more like when your big brother helps you finish that one boss you struggle as a kid type of help. Or hell, doing cheats in single player games to have it easier is a common thing to do.

      • Goodeye8@piefed.social
        link
        fedilink
        English
        arrow-up
        1
        ·
        6 months ago

        The problem with this solution is that there’s been a free solution for over 30 years now, it’s called the difficulty select. If this solution is going to replace difficulty select it should be free. Just because they decide to reinvent the wheel doesn’t mean we should be paying for it.

  • HiddenLayer555@lemmy.ml
    link
    fedilink
    English
    arrow-up
    1
    ·
    edit-2
    6 months ago

    These are the same companies who insist on kernel mode anticheat

    Something tells me it was never about “the integrity of the game.”

  • brillotti@lemmy.world
    link
    fedilink
    arrow-up
    1
    ·
    edit-2
    6 months ago

    I doubt AI would ever solve videogame levels properly, unless the solutions were pre-baked into the videogames themselves. Humans, on the other hand, would definitely get the task done.

    • thingsiplay@lemmy.ml
      link
      fedilink
      arrow-up
      1
      ·
      6 months ago

      It probably depends on the game and type of problem and how much data it is trained on for this game. It also sees and knows what you do and how often you try and fail. So this could be taken into account. Off course I have no clue at the moment, just speculate.

  • JustVik@lemmy.ml
    link
    fedilink
    English
    arrow-up
    0
    ·
    6 months ago

    I suspect their real goal is to somehow train “AI” to move in the real world with obstacles on customers hardware for future use for robots in the real world.

    • Gathorall@lemmy.world
      link
      fedilink
      arrow-up
      1
      ·
      edit-2
      6 months ago

      Future Microsoft care bots throwing the elderly from the second floor windows as there’s no fall damage under 5 meters and it is notably faster than the elevator.

  • thingsiplay@lemmy.ml
    link
    fedilink
    arrow-up
    0
    ·
    6 months ago

    As long as this is for single player games, I have no problem people cheating. But why does this need a patent?

    • Joe@discuss.tchncs.de
      link
      fedilink
      arrow-up
      1
      ·
      edit-2
      6 months ago

      Because incredibly stupid things can be patented, companies want to get in before other parties (often patent trolls) patent ideas, and also to build up their own warchest of patents, even if they never exercise them. It’s a forced war because of a broken system.