

You really wouldn’t know it, it’s called 2 Sense.


You really wouldn’t know it, it’s called 2 Sense.


We have the answers. It’s just getting the politicians all on board with it and shutting up the lobbyists for fossil fuels.


Yeah, I mean, your time is valuable and it isn’t going to make it more enjoyable if you’ve already made your mind up about something by trudging through it more. People talk about slow build and “wait until it reaches the good part!” but quite honestly, if a show takes an awful long time to get to whatever you believe is the good part or at least the meat of the story that makes it interesting, then it’s not a good show. It has bad pacing.
I have a gauge of limit as to when I personally rate or judge something. An album has 5 songs to hook me, less if the album is lesser than the standard. A show, has 5 episodes to get me invested, less if it fails the first two episodes. Movies have maybe an honest 15 - 25 minutes not counting slow logo reveals, previews .etc A game has maybe less than 2 hours to get me to want to revisit it.
So on and so forth. People will nag you about how you can’t judge things so early, but again, your time is more valuable.


Forget the 8 months, it’s the 7 years that makes you think ‘how come you’ve not taken some of that time to learn what we do’?


*You’re. I’m sorry for being that guy, but you’ve made that mistake three times.
Anyways, it is never worth being the hard-working type. I’ve learned the lesson that once you prove to be reliable, management is going to gravitate towards you and work you to death. That means, they’ll want you always helping others, they want you in multiple departments, they want you doing extra tasks on top of everything you do.
So, don’t be reliable. Just do what you can and call it a day. Don’t over-achieve, especially if the company-related rewards aren’t worth it.


I don’t quite like how the d-pad, buttons and analog sticks are kicked up so high. Analog sticks and the pads should’ve been swapped places.


The sales have not been exciting for me for quite a long time now. Everything on my wishlist, has sat at 10% ~ 15% for years, even when the games themselves have aged to where a deep discount should’ve happened but didn’t.
So now I just pirate whatever interests me, I have too much to play anyways.


No, I don’t. The company I work for, likes to make it seem like it is important. But, we’re a generation away to a point where all and every stores will be so autonomously ran, that we’re all just disposable at that expense.


I’m too tired to really spend my time being too correctional on what I should or shouldn’t enjoy based on the actions some people do. It really depends. Ian Watkins is an exception, a horrible person, who made it easy for me to drop everything Lostprophets-related.
I still listen to Disturbed, because there’s way too many songs I like from them. I don’t have to care about David Draiman and I don’t, because of what he did.
I will still enjoy Harry Potter, because I believe the universe is bigger than J.K Rowlings to where, anything she does or says will not knock down my enjoyment of that universe. I can and will ignore her existence.


Laser.


I pretty much call the shots in what I want to do. There’s nobody coming to me to tell me I need to do things at a certain time or they’ll be upset if it is not done. I run my own schedule.
Minecraft and Terraria are to me the definitive mining/crafting games you can find.
Stardew Valley sets the bar for farming sim.
The Messenger holds a nice contender of a well-balanced game, one of the best in its ranks.
There will be no better ARPG contender to me than the Diablo series, even if Diablo has made some questionably dumb choices.
The Elder Scrolls II: Daggerfall/Fallout 1 and 2 are some games that demonstrate the importance of depth and how your choices matter in their games. Something I feel nearly all RPGs should have.