

When I tried Percy it was really bad. I think it wasn’t even doing real screenshots, but some horrible serialization of the dom nonsense. Some of what came out of their tests just wasn’t accurate at all.
Every time I’ve tried to implement visual tests it’s a bad time.
A good unit test encodes intent. This kind of test, and snapshot tests, tends to be too broad. Something changed but was it on purpose? I dunno maybe just accept it. People don’t look at it closely. It’s numbing.
As others have said, you probably want to stop having shit randomly shared in multiple places. If you change something used in more than one place, probably manually check.












I suppose. But I remember old games came on multiple disks.
I also think that chasing every higher graphics has reached diminishing returns. Style counts for more than fidelity, I think.