At launch, it was pretty bad. The story was awful. Bad writing. (Whoever wrote ‘How tastes your fear?’ needs to go back to school). Misogyny.
The gameplay was really bad at launch. The auction house borked it up. The game is essentially a lot of gear checks, and at launch you would slam into that wall pretty frequently. The same tactics would wipe or be a snooze based entirely on the numbers on your gear. Getting good gear was really hard, unless you used the auction house. It was deeply unsatisfying. Also most of the random boss powers were really annoying to play against.
Even after the expansion and updates, it tends to turn into disco laser rollercoaster. Personally, I’m not a fan of that. I preferred the original’s more sedate, gloomy, mood. Holding down right click to shoot lasers and drop meteors for billions of damage is amusing for a little while, but it’s so tactically shallow it doesn’t hold my attention for that long.
I played it a lot anyway, because the first two games were favorites in my youth. I didn’t even get 4. Fuck microsoft.










I completely forgot diablo: immortal even existed. I see it has generally poor reviews, which is not surprising.