

Bizarre logic, and I almost exclusively play older games. Consumers being priced out of consumption is never good no matter how hard anyone tries to spin it.


Bizarre logic, and I almost exclusively play older games. Consumers being priced out of consumption is never good no matter how hard anyone tries to spin it.


I don’t own a Steam Deck (yet) but I retested nearly all of my library on Debian this year, and everything runs well enough now so I stopped dual booting.
I remember trying on Arch (Artix) 6 years ago and nearly everything was a pain… now only issue is anti-cheat, and I’m not married to Dragon Ball FighterZ online, so it’s a sacrifice I’m willing to make.


What does this even mean 😂 Capitalism breakdancing over the dead body of language at this point.


I only tried Lovable. You can hook it up with a Github repo and do whatever you want with the code.


At my job, I have found it useful generating mediocre frontends under extremely tight time constraints. Clients are happy with the outcome and I find it more easily customizable than WordPress.
Looking at the code though, it’s not a good idea to use it to build anything complex. Best it can do is “Company X needs ANY website before their presentation tomorrow.” or whatever.
In other words, it’s OK at covering for poor to nonexistent planning.
I’d like to run a model locally and experiment with it though. Problem is it seems no one discloses how they trained their models, open source or not.
If anyone has any suggestions, I’m open. I see Tabby has a Neovim plugin, but, again, no idea what it’s trained on.
I had issues with Bluetooth on Windows. Been having none since I switched to Debian + KDE.
I had a ton of issues on Arch/Artix, but Debian + KDE works as expected OOTB in terms of functionality and UI.